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Simon Orestes Cohen General Resources LTD/Neucom Inc.

#1 User is offline   Ribbon-Azure 

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Posted 18 May 2008 - 12:31 AM

SIMON ORESTES COHEN


-Simon recording the flight of the radical planes-

Personal Information:
Name: Simon Orestes Cohen
Position: Neucom Researcher
Nationality: Usean
Age: 40
Sex: Male
Date of Birth: January 17, 2000
Blood type: ?
Height: 173 cm
Weight: 55 kg
Eyes: Black
Hair: Dark Blue
Status: Unknown

Biography:

Simon Orestes Cohen was a computer researcher renowned for his work in the area Artificial Intelligence. In 2022, he received the Electra Award for his published dissertation titled "Basic Theory of Artificial Intelligence Organization by Genetic Information Conversion", which laid the ground work for all further advances in the field of Artificial Intelligence. The following year, he completed his doctorate in Information Technologies at Accel University and joined General Resources LTD. After 8 years of working at GR, he transfered to Neucom Inc. in 2031, where he continues to conduct research on Artificial Intelligence. One of his most important creations was the combat AI "Nemo", which flew as part of the UPEO's SARF unit. It is also known that Yoko was his love interest, and was angry at Dision for stealing her from him.




SOURCE:
Ace Combat 3


ACCREDITATION:

*Originally posted by SF 1*

This post has been edited by Ribbon-Azure: 19 August 2010 - 08:42 AM

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#2 User is offline   Green Giant 

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Posted 17 September 2008 - 11:19 AM

Updated the format.

If making corrections to the article, DO NOT Change the format.
*Former Director of the ES 2.0 Media Team*
*Commander of the Yellow Squadron*

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#3 User is offline   Scherzo 

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Posted 12 October 2009 - 11:39 PM

Edits made.
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#4 User is offline   AceofAces 

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Posted 13 October 2009 - 03:42 PM

QUOTE (Buffalosoldier92 @ May 18 2008, 01:31 AM) <{POST_SNAPBACK}>
Biography:
One of his most important creations was the combat AI "Nemo", which flew as part of the UPEO's SARF unit and played a critical role in the Corporate War of 2045.

[/color][/font]


SOURCE:
Ace Combat 3


ACCREDITATION:

*Originally posted by SF 1*

Not necessarily true. It's possible the entire game is part of the simulator that Simon watched to see how his choices of corporation would decide the end of the war if it was used, and then he purged it.
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#5 User is offline   Ribbon-Azure 

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Posted 13 October 2009 - 06:53 PM

It's not a simulation, all that means is that Nemo was an AI.
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#6 User is offline   Ribbon-Raven 

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Posted 13 October 2009 - 08:01 PM

The whole game is a simulation for 5 possible ways the war could go. The way the ending cutscenes end, like a TV being turned off is a surefire hint to that, not to mention the extra final cutscene that we get after finishing all 5 endings.

What I woud love to know, in a tentative sequel, is which if any of these 5 fates is canon.
<div align='left'><img src="http://i384.photobucket.com/albums/oo285/NightRavenX-49/ac3sel.gif" border="0" class="linked-sig-image" /></div><div align='center'><a href="http://projectnemo.net/" target="_blank"><img src="http://lh6.ggpht.com/_suHozA-glAI/S1RC5obrxhI/AAAAAAAAApg/lnH-6MjYWjk/s800/08c.png" border="0" class="linked-sig-image" /></a></div><div align='right'><img src="http://i384.photobucket.com/albums/oo285/NightRavenX-49/ac3mclogo.png" border="0" class="linked-sig-image" /></div>
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#7 User is offline   electrosphere11 

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Posted 13 October 2009 - 08:06 PM

that would be interesting and thus make it possible for a sequel. come back AC3!!!!
QUOTE
lol, there's just something about me stepping into a thread and putting boots up people arses that just...excites the masses!


Also a "hardcore Neucomer"
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#8 User is offline   Ribbon-Azure 

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Posted 14 October 2009 - 12:47 PM

QUOTE (Ribbon-Raven @ Oct 13 2009, 02:01 PM) <{POST_SNAPBACK}>
The whole game is a simulation for 5 possible ways the war could go. The way the ending cutscenes end, like a TV being turned off is a surefire hint to that, not to mention the extra final cutscene that we get after finishing all 5 endings.

What I woud love to know, in a tentative sequel, is which if any of these 5 fates is canon.


All it showed was Nemo and all of the data Nemo collected being deleted from the Electrosphere.

All that means is that Nemo is an AI, not that the Corporate War of 2045 was a simulation
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#9 User is offline   Ribbon-Raven 

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Posted 14 October 2009 - 02:48 PM

QUOTE (Heartbreaker Two @ Oct 14 2009, 01:47 PM) <{POST_SNAPBACK}>
All it showed was Nemo and all of the data Nemo collected being deleted from the Electrosphere.

All that means is that Nemo is an AI, not that the Corporate War of 2045 was a simulation


I don't think so. Another member took the time to read all the stuff being purged and saw files such as airplanes and textures in there. One more piece of evidence proving how it was just a simulation.

Even the game's packaging itself hints at how the whole thing is just a computer program. Add to that the fact Nemo is purged only after completing all the possible fates, because he fullfilled his purpose.

I don't think the devs would give so many little hints to mislead the playa.

I could go on and on but I'll just say I respect your point of view but Nemo was one of the best puppets of all time!!!

OF ALL TIME!!!
<div align='left'><img src="http://i384.photobucket.com/albums/oo285/NightRavenX-49/ac3sel.gif" border="0" class="linked-sig-image" /></div><div align='center'><a href="http://projectnemo.net/" target="_blank"><img src="http://lh6.ggpht.com/_suHozA-glAI/S1RC5obrxhI/AAAAAAAAApg/lnH-6MjYWjk/s800/08c.png" border="0" class="linked-sig-image" /></a></div><div align='right'><img src="http://i384.photobucket.com/albums/oo285/NightRavenX-49/ac3mclogo.png" border="0" class="linked-sig-image" /></div>
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#10 User is offline   Ribbon-Azure 

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Posted 14 October 2009 - 05:05 PM

All it means is that Nemo is an AI, not that the Corporate War was a simulation.
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#11 User is offline   Zaku 

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Posted 14 October 2009 - 05:29 PM

There aren't textures, there's one file per aircraft and per character, plus some other info. The initial command only says that Nemo itself is being deleted, so the listed files are components of Nemo. Probably the AI's knowledge of each topic, etc.
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#12 User is offline   X-49 

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Posted 14 October 2009 - 06:26 PM

There are textures, they may not be clear in the vid on YouTube but if you play the actual game, they're easier to spot. And the entire simulation experiment is called Nemo.

Also, the "real" Corporate war apparently did take place, only Nemo wasn't a part of it. In the simulation, Nemo proved his redundancy when he couldn't change the ultimate outcome of the then-anticipated war, only the lives of those who interact with him (Rena, Fiona, etc), so he never "went into production".
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#13 User is offline   Scherzo 

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Posted 17 October 2009 - 10:16 PM

Your conclusion doesn't make any sense. That means there wasn't just a single AI, Nemo, but thousands of AI programs, all in the same program, to get those results. The scenerio itself is insane, and requires Simon to know things he simply CAN'T because he wasn't there (Dision being AI and dead) but actually did occur. This argument just doesn't make sense.
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#14 User is offline   X-49 

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Posted 17 October 2009 - 10:47 PM

QUOTE (Scherzo @ Oct 17 2009, 10:16 PM) <{POST_SNAPBACK}>
Your conclusion doesn't make any sense. That means there wasn't just a single AI, Nemo, but thousands of AI programs, all in the same program, to get those results. The scenerio itself is insane, and requires Simon to know things he simply CAN'T because he wasn't there (Dision being AI and dead) but actually did occur. This argument just doesn't make sense.

Actually did happen huh? I like your confidence, Scherzo.

The entire game is a simulation to test Nemo's potency, characters included. There's nothing to ultimately reinforce Dision's actual existence beyond Nemo's experience in AC3, unlike what you seem to be suggesting. Or any of Nemo's other colleagues for that matter.

The hidden cutscene makes it quite clear, when Nemo went through all possible scenarios and all possible outcomes for an AI's use in a simulated corporate war were calculated, the entire programme was purged off the Electrosphere. I'm not sure what's difficult to grasp about this.

The only thing we know for certain is that by the 2030s, a corporate war was imminent, TYVM, which is the basic catalyst for Simon's experiment, testing if an AI could bring the war to a full stop. We don't know many details about the real war or even whether it actually took place or not. It probably did, but that's about all we could wager, because all we've just experienced was Simon's little game of rock-paper-scissors, and we're left with a lot of uncertainty. That's the beauty of AC3.
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#15 User is offline   AceofAces 

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Posted 18 October 2009 - 02:33 PM

55kg? What a weedy guy.
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#16 User is offline   Zaku 

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Posted 19 October 2009 - 05:19 AM

Neucom didn't know about Dision being sublimated, the X-49, anything pertaining to Darkness of Enigma, Ouroboros itself, or any of the other many variables present prior to the Corporate War. The only possibility for it being a simulation is if it was one run after the war, but even that would require information Neucom was not privy to. Also note that Nemo's wingmen say that he acts odd; how and why would one AI realize that another entity is acting like an inhuman AI?
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#17 User is offline   X-49 

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Posted 19 October 2009 - 05:57 AM

QUOTE (Zaku @ Oct 19 2009, 05:19 AM) <{POST_SNAPBACK}>
Neucom didn't know about Dision being sublimated, the X-49, anything pertaining to Darkness of Enigma, Ouroboros itself, or any of the other many variables present prior to the Corporate War. The only possibility for it being a simulation is if it was one run after the war, but even that would require information Neucom was not privy to.

Read my last post Zaku. Dision, the X-49, OB etc are all elements of the simulation. Like I said in the other post, we don't even know if they're real and not just elements made up by Simon to add depth to the simulation and test Nemo's versatility under a multitude of scenarios and surprises. Like I said in the other post, we know nothing about Dision/OB beyond Nemo's experience of him, so it's pretty much possible they don't exist in the first place. And the same could be said about Nemo's colleagues, the extreme variation in mission setups throughout the scenarios, etc. It's all part of Simon's game.

We actually know little about the real corporate war, we're not even 100% certain it took place, and if it did we're not entirely sure of the contenders, we don't know the events, we don't know the outcome, we don't know the key players, etc. Because all we've experienced was a twisted simulation of how Simon thinks the war could go.

QUOTE (Zaku @ Oct 19 2009, 05:19 AM) <{POST_SNAPBACK}>
Also note that Nemo's wingmen say that he acts odd; how and why would one AI realize that another entity is acting like an inhuman AI?

Because that's what a real human would do, and this is a simulation of possible real life events? I honestly can't see this as a problem.
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#18 User is offline   Zaku 

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Posted 19 October 2009 - 06:45 AM

Then why not make Nemo as in-differentiable from a real person as the other AIs?
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#19 User is offline   viperzerof-2 

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Posted 30 March 2010 - 06:12 AM

their was no point in doing so. nemo's purpouse was to effect the outcome of a possible war not act human.
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#20 User is offline   Scherzo 

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Posted 06 April 2010 - 11:39 PM

The only reason Simon is in Neucom is because the scientists got the hell out of dodge when the DoE facility was blown up. Also, how can a war have "only 5 possible outcomes"? There's an infinite amount of outcomes.
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