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F-15E Strike Eagle Multirole Strike Fighter

#1 Guest_Ribbon-Cobalt_*

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Posted 04 April 2008 - 04:01 PM

F-15E Strike Eagle
- Multirole Strike Fighter -

Posted Image

- F-15E Image A - F-15E Image B - F-15E Image C -

Origin: (Real World)
United States of America

Games Featured In:
Ace Combat 2
Ace Combat 04: Shattered Skies
Ace Combat 5: The Unsung War
Ace Combat Zero: The Belkan War
Ace Combat X: Skies of Deception
Ace Combat 6: Fires of Liberation
Ace Combat: Joint Assault
Ace Combat: Assault Horizon

Operators:
Aurelian Air Force
Belkan Air Force
Estovakian Air Force
Federal Erusean Air Force
Independent State Allied Forces
Japan Air Self-Defense Force
Leasath Air Force
Martinez Security
Osean Air Defense Force
Republic of Emmeria Air Force
Task Force 108
Usean Rebel Force
Ustian Air Force
Vahalia
Yuktobanian Air Force

Ace Squadron(s) / Pilot(s):
Dao / URF (AC2)
Jian / URF (AC2)
Xiao / URF (AC2)
Gunn / FEAF (AC4)
Harpune / BAF (ACZ)
Beo / BAF (ACZ)
Albatros / BAF (ACZ)
Rage / LAF (ACX)
Oryol / EAF (AC6)
Mr.8 / Vahalia (AC:JA)
Warwolf / TF108 (AC:AH)

Variants:
F-15C Eagle
F-15S/MTD

Armaments:
Gun / 1x 20mm M61A1 Vulcan Cannon
Standard Missiles / AIM-9M Sidewinder
UGBL / Mk.84 (AC04/AC6)
CLB / MK-20 Rockeye (AC04)
GPB / Paveway-series Laser Guided Bomb(s) (ACZ/ACX)
SAAM / AIM-7M Sparrow (ACZ/ACX)
SFFS / CBU-Series Cluster Bomb (AC5/ACZ/ACX/AC6)
XAGM / AGM-65G Maverick (AC6)
XMAA / AIM-120C AMRAAM (AC04/AC6)

Ace Combat 5 Stats:
Speed: 73
Mobility: 55
Stability: 77
Defense: 75
Air-to-Air: 42
Air-to-Ground: 87

Ace Combat Zero Stats:
Speed: 73
Mobility: 55
Stability: 77
Defense: 75
Air-to-Air: 42
Air-to-Ground: 87

Ace Combat 6 Stats:
Speed: 86
Mobility: 55
Stability: 77
Defense: 61
Air-To-Air: 70
Air-To-Ground: 74

Overview:
The McDonnell Douglas (now Boeing IDS) F-15E Strike Eagle is a twin-seat, twin engine, multi-role strike fighter. It is one of the most advanced aircraft in the USAF inventory today. Original plans for an attacker version of the Eagle were abandoned in 1975 but were revived in 1982 using a converted TF-15A after the rejection of the F-16XL concept. The first production "Strike Eagle" first flew on December 11, 1986. Pentagon budget cuts to protect funding for the F-22 program limited deliveries to just 209 airframes but the "Strike Eagle" proved its worth in 1991 during the Gulf War by attacking various ground targets such as SCUD missile sites. The F-15's cockpit is state of the art and the pilot has a wide angle Heads-Up Display as well as 3 Multi-Function Displays and the Weapons Systems Operator has 4 MFDs.

The F-15E differs greatly from the F-111F that it replaced in the fact that the F-15E retains full air-to-air capability and nearly all of the performance of the F-15C. The F-15E also has conformal fuel tanks on the fuselage to improve range and can also carry more weapons on the added hardpoints attached to the CFTs. The F-15E is also being exported as the F-15S (Saudi Arabia), F-15I (Israel), F-15K (South Korea), and as the F-15SG (Singapore). The F-15E has on occasions been (unofficially) nicknamed the "Beagle" (short for "Bomber Eagle"), and "Mud Hen." Strike Eagles have seen considerable use in the 'war on terror' participating in operations in Afghanistan and Iraq where it has seen considerable success.

Source(s):
Ace Combat Series (in game data)
Wikipedia.org - F-15E Strike Eagle

AC-CREDITATION:
Original Article By: AeroAcex01
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#2 User is offline   Demon Lord Razgriz 

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Posted 05 July 2008 - 04:33 AM

I just noticed something on the F-15E in AC6.

Namco made a mistake on the air intakes; where in the other AC games & IRL, the intakes move downward as you go faster to adjust the airflow; but in AC6, it does the opposite, it goes up as it goes faster.
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#3 User is offline   Green Giant 

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Posted 08 July 2008 - 03:24 PM

QUOTE (Demon Lord Razgriz @ Jul 5 2008, 12:33 AM) <{POST_SNAPBACK}>
I just noticed something on the F-15E in AC6.

Namco made a mistake on the air intakes; where in the other AC games & IRL, the intakes move downward as you go faster to adjust the airflow; but in AC6, it does the opposite, it goes up as it goes faster.



Sounds like a glitch in the game. The intakes should close to control the air flow into the engines.
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#4 User is offline   Grastens 7 

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Posted 07 September 2008 - 03:59 PM

Grammar and spelling edited.
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#5 Guest_Ribbon-Cobalt_*

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Posted 10 November 2008 - 08:09 PM

Edits made.
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#6 User is offline   Tazuren 

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Posted 27 November 2008 - 09:39 AM

QUOTE (Ribbon-Crimson @ Jul 8 2008, 07:24 AM) <{POST_SNAPBACK}>
QUOTE (Demon Lord Razgriz @ Jul 4 2008, 08:33 PM) <{POST_SNAPBACK}>

I just noticed something on the F-15E in AC6.

Namco made a mistake on the air intakes; where in the other AC games & IRL, the intakes move downward as you go faster to adjust the airflow; but in AC6, it does the opposite, it goes up as it goes faster.

Sounds like a glitch in the game. The intakes should close to control the air flow into the engines.


Actually, I was just watching a show called Great Planes(Hosted by Paul "Max" Moga[An F-22 pilot]) about the F-15 Eagle, and all F-15's that were shown at slow speeds had the intakes tops at a lower position then when travelling at high speed.
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#7 Guest_Ribbon-Cobalt_*

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Posted 27 November 2008 - 07:05 PM

Interesting, I always thought the intakes on the F-15s moved downwards when traveling at higher speeds.
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#8 User is offline   Traben 

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Posted 28 November 2008 - 04:34 PM

That would make sense, though. It seems to me like moving them upward would inhibit, however slightly, airflow into and around the aircraft.


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#9 User is offline   Tazuren 

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Posted 28 November 2008 - 07:26 PM

QUOTE (Ribbon-Indigo @ Nov 28 2008, 08:34 AM) <{POST_SNAPBACK}>
That would make sense, though. It seems to me like moving them upward would inhibit, however slightly, airflow into and around the aircraft.


Or maybe there's "paddles" in the intake that have to move down to compress the air, and when moving at low speeds the "paddles" have to be up to let the air in.
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Posted 28 November 2008 - 10:17 PM

I'm sure Namco got it right, whatever it is. They're usually very meticulous about their renditions of aircraft.
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#11 User is offline   Antare 

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Posted 09 December 2008 - 10:16 AM

Intakes move downwards to prevent the engines from "choking" too much from the greater than mach 1 air that is being ingested. Movable intakes also add to maneuverability at high speeds much like canards do. They also prevent engine stalls when the Angle of attack gets high. since they can pivot into the airstream.


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#12 Guest_Ribbon-Cobalt_*

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Posted 24 April 2009 - 06:20 PM

Font (arial) added.
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#13 User is offline   Tazuren 

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Posted 24 April 2009 - 07:38 PM

QUOTE (Antare @ Dec 9 2008, 03:16 AM) <{POST_SNAPBACK}>
Intakes move downwards to prevent the engines from "choking" too much from the greater than mach 1 air that is being ingested. Movable intakes also add to maneuverability at high speeds much like canards do. They also prevent engine stalls when the Angle of attack gets high. since they can pivot into the airstream.


I did research on this in the AC6 hanger and found out that there are air compression flaps attached to the intake and move down as the intake manifold moves up. If I had a capture card, I'd show you pics, but I don't. I would suggest that you go into the Hanger and play around with the throttle and brakes for the F-15E and view it from directly at the nose and then zoom in and focus on the intakes themselves.
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#14 User is offline   Antare 

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Posted 29 April 2009 - 04:25 AM

Don't have ac6 so I cannot confirm that for you. What I have is Aerodancing 4 which lovingly shows how the intakes perform at various airspeeds and turns/angle of attack.
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#15 User is offline   Ribbon-Rena 

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Posted 29 April 2009 - 06:18 AM

So the flaps performs like the "choke" tip as in SR-71? It serves the same function in my point of view..
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#16 User is offline   Tazuren 

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Posted 01 June 2009 - 10:26 AM

Well if you look at this pic you will notice that the (right)* intake on the left side of the image has more of a straight line into the engine whereas the (left)* intake on the right side of the image has more of a downward sweep into the engine:



I will look for a better pic and/or try to get a capture card for my 360 so that I can show what it looks like in AC6.

* Used do denote true intakes

Note: This is not on the -15E model!
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#17 User is offline   AceofAces 

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Posted 01 June 2009 - 10:56 AM

We can tell, the E has big chunky extensions to its intakes.
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#18 User is offline   Venom 

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Posted 01 June 2009 - 11:18 AM

All F-15 variants have the same intake system. Those ramps inside of the intake are known as variable intake ramps, and are used on many supersonic aircraft from the F-4 all the way to the Concord. Basically they keep the supersonic shockwave out of the engine, along with slowing down the air to subsonic speeds so the turbofan can work effectively. The F-14 uses a very similar internal system to the F-15, though with fixed outer sections. The F-15's intakes are movable to adjust for various angle of attacks and other aspects where airflow into the engines could be disturbed.
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Posted 01 June 2009 - 11:25 AM

I was talking about how the sides of the intakes have bulky extensions on the E.

Look:


F-15C

F-15S/MTD

F-15E
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#20 Guest_Ribbon-Cobalt_*

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Posted 01 June 2009 - 04:52 PM

The CFT (Conformal Fuel Tanks), all F-15s have the capability to utilize them, but only the Strike Eagles carry them, obviously.
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