AC3IC - Decision Points
-accessing branches in the story-
Ace Combat 03: Electrosphere [JP] is the first of the Ace Combat Series to utilize the multi-path or branching storyline system to tell its entire story. In the game, there are four organizations (the fourth appears later) in which the player can choose to join. Because of the possibility to move from one group to another, Ace Combat 03 [JP] has five possible endings. These endings can only be reached by utilizing decision points.
When the opportunity to switch from one organization to another presents itself, it is known as a Decision Point. In cases of switching organizations, the player is usually asked to follow the aircraft of a pilot from that organization if they would like to change organizations or fly away from the pilot asking them to join their organization, if the player chooses to remain a part of their current organization. In other instances destroying a priority target or an ally can affect which organization you join.
There are also special missions which contain decision points that effect game play by unlocking missions which stay within an organization’s storyline, but stray from the usual missions that organization would have for the player. Examples include leaving an airbase without permission, helping a fellow wingman or the option of destroying a priority target.
For specific examples go to the Mission Briefings and Information Forum and refer to missions marked with [Decision Point].
Sources
Ace Combat 03: Electrosphere [JP] (In-game data)

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