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Wing Morphing

#1 User is offline   Antare 

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Posted 02 January 2009 - 10:37 PM

Wing Morphing Technology
-Flight performance enhancing technology.-


Background Information:
Wing Morphing technology originally appeared in Ace Combat 3: Electrosphere. Neucom aircraft designers utilized wing morphing in the R series of airplanes to enable them to be lightweight, maneuverable and fast while not depending on thrust vectoring and add on control surfaces as General Resources planes and UPEO planes have done.

Traditional wings are designs of compromise, hence the need for additional control surfaces on the wing such as flaps and slats to make a wing more suited to a broader range of speeds and situations. Problem with traditional control surfaces is that they add weight, complexity and that they cannot change the core shape of the wing. Wing morphing technology addresses the problems of tailoring a wing to suit take off and landing (low speed), supersonic (high speed), combat maneuvering (unstable) and straight line flying (stable) by changing the shape of the wing to what is aerodynamically optimum.

Some of the advantages of wing morphing technology over traditional control surfaces are:
*Lighter weight: Lessens need for other control surfaces like canards and thrust vectoring, also gives benefits in acceleration.
*Increased Maneuverability: Precise control of wing surface means that optimum wing shape can be achieved for various situations.
*Better speed: The wing can match itself to the required speed range(lessens trim drag), think of it as advanced swing wing technology. Also airflow on the wing isn't disturbed when a control surface is moved rather,air moves smoothly over the whole wing.
*Better stealth: Each deflection of traditional control surfaces serves to break up the stealthy shape of a craft by exposing the control surfaces to radar. With wing morphing, the radar reflecting shape of the craft isn't disturbed because the wing moves as a whole.


-R-102 wing profile-
Note the the seamless wing unmarred by any control surfaces. The wing is at full deflection pushing the nose of the craft up.


-R-103 nose canards-
Canards bend left or right to provide additional directional control when the rudder is used.


Real World Parallels:


NASA with the help of the Air Force Research Laboratory and Boeing have modified a F/A-18A into the X-53 to test aerolastic technology. Though not as advanced as wing morphing technology the aerolastic wing provides a convenient stepping stone for the future.
Wing Morphing technology is a more advanced derivative of the Active Aerolastic Wing in evelopment at NASA, the active aerolastic wing uses leading and trailing edge control surfaces on the wing to induce aerodynamic forces that "twist" the wing to the desired shape.


TheRoboSwift has been designed with the characteristics of the swift bird in mind and provides superior performance compared to other UAV's in its size range.


Notable Aircraft Equipped with wing morphing technology:
R-101 (probably uses aerolastic wing since a traditional control surface is used)
R-102
R-103
R-201
R-211
R-311
R-501
R-531
X-49 Night Raven (AC3) (unconfirmed)
XR-900 Geopelia (AC3) (unconfirmed)



SOURCE(S):
NASA


Note:
The visual representation of wing morphing was supposed to be more detailed in the game, sadly due to the limits of the PSX hardware it was not that detailed. All the more reason for an ac3 remake if you ask me.

Interestingly Production IG loves Bio inspired designs, check out this page for more examples.
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#2 User is offline   Scarface tfs 

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Posted 03 January 2009 - 09:23 AM

Intresting.
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"Its time for you to dance with the ang...." *shotgun blast*

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#3 User is offline   Traben 

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Posted 05 January 2009 - 02:57 AM

Scarface (entering nitpick mode), please try and include a bit more in posts in these areas.

Very cool information - AC3 tech that actually has a solid real world parallel is always cool. It is interesting that they chose a propeller propulsion system over a jet for such a design.


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#4 User is offline   Jetfreak 

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Posted 05 January 2009 - 10:24 AM

Nice addition peeps, the UCAV from stealth also uses the same technology.
-The Archipelago is currently on hold - DAMN YOU CHEAP HARDDRIVE-
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#5 User is offline   Scarface tfs 

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Posted 05 January 2009 - 12:21 PM

I think I remember seeing the R-102 doing this, unless it was the camera moving when I was rolling.

I though I saw the wings moving slightly. Anyone else seen this.

(Ribbon Indigo: Sorry about that.)
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"Its time for you to dance with the ang...." *shotgun blast*

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#6 User is offline   Antare 

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Posted 05 January 2009 - 03:49 PM

What do you mean by doing this? Did any part of the wing move apart from the rear?
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#7 User is offline   Scarface tfs 

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Posted 05 January 2009 - 05:05 PM

Ok, I was in 3rd person view when I made the R-102 barrel roll.

As I did this I thought I saw the wings twist a little.
"Woah!"Me recieving new sig from Reynard Fox. Thanks Rey!


"Its time for you to dance with the ang...." *shotgun blast*

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#8 User is offline   Traben 

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Posted 06 January 2009 - 02:22 AM

Eh... I'd call that a graphics glitch. This is the PS1 we're talking about here.


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#9 User is offline   EstovakianHarrierPlus 

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Posted 19 March 2011 - 03:25 AM

I fixed the grammar.
Posted Image
Posted Image

<<viperzerof-2>>:
ACS is a anarchy where you can get away with any stupid comment, if you like ACS fine but you're wrong. No matter what logic you come up with. It is only "fun" in an online world were these conditions of anonymity exist and people can escape their lives and play alpha pseudo intellectual.

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#10 User is offline   Midsummersnow 

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Posted 15 June 2011 - 11:28 AM

The X-49 doesn't use Wing Morphing Technology, It just uses just Traditional Wing Technology. The XR-900 and YR-900 both use Wing Morphing Tech.
Posted Image
Thanks to the magic of fiberoptics and time travel, I will be coming to cities (possibly) near you...
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