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V1 Tactical Nuclear Weapon Belkan Nuclear Weapon

#1 User is offline   lincer556 

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Posted 12 April 2008 - 04:53 AM

V1 Tactical Nuclear Weapon
- Belkan Nuclear Weapon -

GAMES FEATURED IN:
Ace Combat 5: The Unsung War
Ace Combat Zero: The Belkan War

OVERVIEW:
The Belkan V1 Tactical Nuclear Weapon is a nuclear, single warhead, weapon of mass destruction. It is a smaller cousin of the gigantic V2, which is a Multiple-warhead; unlike the V1. In 1995, it is believed that V1 Tactical Nuclear Warheads were set off along the border region of Sudentor, in order to prevent allied forces from advancing any further. The apocalyptic events on June 6th caused an immediate cease-fire and soon led to the 'official' conclusion of the Belkan War.

15 years later in 2010, the remaining stockpile of V1s were discovered to be buried in a mining facility deep in Belka. The special forces squadron 'Razgriz' were sent in to seal off the mine entrance, so that no further weapons could be retrieved from the shaft. However, a couple nukes had already been moved from the mine and were transported elsewhere; the Razgriz knew they had to locate the missing nukes fast. During an operation in Yuktobania, a resistance group somehow got it's hands on one of the V1 nukes. As they dismantled it, the Razgriz were engaged by Yuktobanian forces and the secret Belkan aggressor squadron; the Ofnir. The Razgriz beat off all hostile forces and the resistance group was successful in neutralizing the V1, where by submarine would take it to the ocean to be discarded; piece by piece.

The other V1 however, was still missing; but soon enough they found it. The Belkans had secretly loaded the remaining V1 aboard the Arkbird, and were intending to use it to vaporize the Yuktobanian city of Ochckabursk. The Razgriz were sent to intercept and destroy the Arkbird before the Belkans could carry out their murderous task. Despite fierce resistance, the Razgriz eventually were able to destroy the Arkbird, along with it's deadly payload.



SOURCES:
Ace Combat 5: The Unsung War
Ace Combat Zero: The Belkan War

* Original Article By: Ribbon-Cobalt
Media Team Deputy Director

'' Always good to be Back ''
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#2 Guest_Ribbon-Cobalt_*

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Posted 13 April 2008 - 10:18 PM

Article edited.
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#3 User is offline   Protostealth 

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Posted 11 February 2012 - 04:19 AM

Just curious, where does all the information regarding the V1 come from?
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#4 User is offline   Roaches 

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Posted 11 February 2012 - 05:40 AM

Meh....fanon I guess...I never heard about it too.
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#5 User is offline   Voltage Blitz 

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Posted 11 February 2012 - 05:41 AM

So V1 is the miniature version of V2?
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#6 User is offline   Roaches 

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Posted 11 February 2012 - 05:53 AM

V1 never existed in Ace Combat....the game briefings just called them tactical nukes....meaning it could be any kind of tactical nukes...
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#7 User is offline   Protostealth 

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Posted 23 March 2012 - 01:09 AM

"[...] She bailed out in the vicinity of the V1 bomb site and miraculously survived. She retired in 1997 and now teaches at Gratia High School in Belka." -Zero Assault Records/Etta Shultheiss

I believe this confirms the existence and name of a V1 in the AC canon.
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#8 User is offline   Roaches 

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Posted 23 March 2012 - 01:56 AM

View PostProtostealth, on 23 March 2012 - 01:09 AM, said:

"[...] She bailed out in the vicinity of the V1 bomb site and miraculously survived. She retired in 1997 and now teaches at Gratia High School in Belka." -Zero Assault Records/Etta Shultheiss

I believe this confirms the existence and name of a V1 in the AC canon.


Thanks for clearing that up...my assault records are still incomplete :3

Which mission is that ace located?....
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#9 User is offline   Protostealth 

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Posted 23 March 2012 - 02:26 AM

The Stage of Apocalypse, Knight style. Difficulty irrelevant.
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#10 User is offline   BulletShark 

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Posted 07 May 2012 - 11:30 PM

It's amazing how the lakes near Stier Castle are good for gunboats after only 10 years, and, even today, Hiroshima's crater is highly radioactive. The V1s are pretty much underpowered, and that may explain why SEVEN nukes were thrown.
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#11 User is offline   Steel Hawk 

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Posted 08 May 2012 - 06:27 PM

View PostBulletShark, on 07 May 2012 - 11:30 PM, said:

It's amazing how the lakes near Stier Castle are good for gunboats after only 10 years, and, even today, Hiroshima's crater is highly radioactive. The V1s are pretty much underpowered, and that may explain why SEVEN nukes were thrown.


There is no "bomb crater" all nuclear weapons combat deployed are air burst so as to not waste energy digging a hole in the ground.
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#12 User is offline   BulletShark 

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Posted 09 May 2012 - 08:42 PM

Even if that happens, which could explain the EMP, at the end of "Rendezvous"(AC5), Nagase says "the local area is still highly radioactive" and two mushroom clouds appear, a thing that only happens after impact. And, if Stier Castle was close to one of the explosions, it should be vanished, or at least isolated, but the Osean President was taken there and was alright. How?
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#13 User is online   viperzerof-2 

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Posted 10 May 2012 - 02:18 AM

View PostBulletShark, on 09 May 2012 - 08:42 PM, said:

Even if that happens, which could explain the EMP, at the end of "Rendezvous"(AC5), Nagase says "the local area is still highly radioactive" and two mushroom clouds appear, a thing that only happens after impact. And, if Stier Castle was close to one of the explosions, it should be vanished, or at least isolated, but the Osean President was taken there and was alright. How?




we don't really know how big the maps are since scale is so out of whack



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#14 User is offline   Steel Hawk 

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Posted 13 May 2012 - 06:36 AM

Because the Japanese are the only people on the recieving end of a nuclear attack. So Nuclear weapons hold a disproportional effect irrespective of their actual tonnage yield. They also aren't consistent with their effects either. Nuclear radiation becomes 90% less lethal in terms of harmful half-lifes in 21 days assuming no new nuclear fallout or explosions happen nearby. So even assuming the Belkans never went and cleaned the craters they made with their V1s, 15 years later there would be a neligable increase in background radation. So Stier Castle would be safe to inhabit.
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#15 User is offline   BulletShark 

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Posted 19 May 2012 - 11:47 PM

I read about Hiroshima's strike and the nuke exploded at 500 m from the ground and made an enormous crater, that still exists and is still dangerously radioactive. So V1s ARE underpowered.
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#16 User is offline   Steel Hawk 

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Posted 20 May 2012 - 07:30 AM

View PostBulletShark, on 19 May 2012 - 11:47 PM, said:

I read about Hiroshima's strike and the nuke exploded at 500 m from the ground and made an enormous crater, that still exists and is still dangerously radioactive. So V1s ARE underpowered.


V1s being underpowered (or poorly used) is up to Project ACES to decide, but what you read is wrong. The height is about right, but no crater was created, that's the whole point of Airbursting with nuclear weaponry. Unless you are striking buried, hardened targets, there's no need to dig a hole in the ground.

http://upload.wikime...Effects-p7b.jpg

Show me where the crater is and I'll give you a bridge in Brooklyn.
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#17 User is offline   BulletShark 

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Posted 20 May 2012 - 02:54 PM

You're right. Only H-bombs can dig holes even after airbursts. But Japanese are really afraid of nukes, so they probably made V1s as underpowered as they could.
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